package model.game.npcs;

import controller.Waiting;
import java.io.Serializable;
import model.game.HealCenter;
import model.game.NPC;
import model.game.Player;
import model.Attendant;
import model.Server;

public class Innkeeper extends NPC implements HealCenter, Serializable{
    public Innkeeper(String name){
        super("Taverneiro "+name, "Você está cansado, descanse um pouco.");
    }

    @Override
    public void heal(Player player, Attendant at, Server sv) {
        Waiting waiting = new Waiting(player, at, sv, 0, "Healing");
    }
}
